Knight skills sometimes require a light physical weapon, physical shield, or a heavy physical weapon.
Attack Skills[]
Slash (Destroyer): Inflicts physical damage to the target.
Charge (Neutral): Sprints toward the target and deals physical damage, causing it to faint for 1 second.
Pierce (Destroyer): Inflicts physical damage to the target and causes it to take additional damage over time. Stacks up to 3 times.
Sprain (Destroyer): Inflicts physical damage to the target and reduces its movement speed for 10 seconds.
Break (Destroyer): Inflicts physical damage to the target, generates addition hate points, and lowers its Phys DEF. Stacks up to 5 times.
Forceful Strike (Guardian): Inflicts physical damage to the target and generates additional hate points.
Blade Whirl (Guardian): Inflicts physical damage on up to 5 nearby targets and lowers their attack speed.
Shield Bash (Guardian): Inflicts physical damage to the target and causes it to faint for 2 seconds.
Warpath (Destroyer): Inflicts physical damage to the target. Costs 1 point of Furious Power.
Dire Strike (Destroyer): Inflicts physical damage to the target. Costs 1 point of Crit Hit Power.
Whirlwind (Destroyer): Inflicts physical damage on up to 5 nearby targets.
Collision (Guardian): Inflicts a flanking hit on the target, causing physical damage, interrupting spellcasting, and silencing for 2 seconds.
Force Blast (Destroyer): Inflicts physical damage on up to 5 nearby targets within 5 meters in the specified direction.
Raging Slash (Guardian): Fires a perssure wave, inflicting physical damage to the target and slowing its movement speed for 3 seconds.
Beat Down (Destroyer): Inflicts physical damage to the target and causes it to faint for 3 seconds.
??? (Guardian): Inflicts physical damage to the target overtime while also removing all damage absorption effects on the target.
??? (Destroyer): Inflicts physical damage to the target while removing defense if the target is in Break status.
Effect Skills[]
Provoke (Guardian): Generates additional hate points on the target.
Provoke Crowd (Guardian): Generates additional hate points on up to 5 targets within 6 meters.
Sentinel (Guardian): Sprint toward teammates.
Incite (Neutral): Forces up to 5 nearby targets to attack you. Also lowers INT for 12 seconds.
Counterattack (Destroyer): Makes you unable to attack for 3 seconds, but you inflict weapon damage to the enemy once if you suffer damage, no matter what distance they are.
Benefit Skills[]
Plan of Attack (Destroyer): Increases Phys ATK for 3 minutes. Only one plan may be active at a time.
Plan of Defense (Guardian): Increases Phys DEF for 3 minutes. Only one plan may be active at a time.
Steadfast (Neutral): Switches to a defensive position, increasing block rate and hate points generated from attacks, while lowering Phys ATK.
Precise Block (Neutral): Increases block rate for 15 seconds.
Berserk (Neutral): Switches to an attack position, increasing attack speed and Crit Hit, while increasing damage taken from Phys Crit Hits.
Restore (Guardian): Immediately lifts Hypnosis, Coma, and Demon Curse effects and grants temporary immuity for 6 seconds.
Last Stand (Neutral): Increases Max HP for 30 seconds.
Steadfast (Destroyer): Increase Phys Crit Hit and grants immobilization immunity for 12 seconds.
??? (Guardian): Increases maximum hp while also absorbing a set amount of magic damage.
Passive Skills[]
Knight Training (Passive): Increases HP and MP recovery rate.
Fortitude (Passive/Guardian): Permanently increases max HP.
Physical Resistance (Passive): Permanently reduces Phys Crit Hit damage taken.
Furious Power (Passive): Obtain 1 point of Furious Power when receiving a Crit Hit.
Crit Hit Power (Passive): Obtain 1 point of Crit Hit Power when dealing a Crit Hit.
All items (66)